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This demo is from my own work on Excel.
The game provide theses functionalities :
– infinite procedural generated maze map
– real time ray tracer rendering
– occlusion calculation
– basic illumination rendering
– illumination and compute shader
– natural displacement engine
– No macro at all used by the 3D engine,
* to enjoy the game using key press, some macro trigger the displacements, using just one simple copy instruction.
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